![]() I won't go too deep into the technicalities of the software, but I will give share insight to how to use these files and some tricks.Īs mentioned above, despite the editing power,Photoshop with Nvidia DDS plugin will have some compatibility issue with transparent texture. Using the Image Manipulation Program of your choice, open the. dd0 (the file with highest resolution), and then renaming the file extension from. In this scenario, you are recommended to extract the files ending in. They exist as more elaborate rendering files for at different zoom levels. Some ships (usually premium ships) has extra files that ends in. The blue texture files allow you to create dents and grooves on the surface Mg.dds controls various parameter of the "specular" map, elaborated in the next section Most of your interests will fall hereĪo.dds is "ambient occlusion " that helps the game to load a shadow effect Notice the x in _x.dds indicate their role in the ship texture package.Ī.dds controls the skin of the ship. Here is a brief description of what the files do. Learn more about PnFmodding with this introductory guide I've written. To avoid unwanted edits, one will find the advanced modding technique "PnFmodding" useful with which one may easily control the scope of effects. Editing one such file will affect the appearances of multiple ships. Not all mods need to modify all 4 files, if you are only editing a limited aspect of a ship, say only the surface of the deck on a carrier, you might only need to extract the _a.dds file, instead of a bulk of 12 files.īe aware that some files (such as gun turrets, torp tubes, radar arrays and other small objects) are commonly shared between multiple ships. Each of the files serves an unique propose in the appearance of the ship, together they form the full picture. Larger ships will involve multiple sets of texture files for their Hull(hull_a.dds), Superstructure (deckhouse_a.dds) and Torpedo Bulges(bulge_a.dds). Similarly, turrets, torp tubes, radar arrays are all packed in a similar file structure.įor every ship in the game, there would be a set of 4 basic texture files that ends in _a.dds, _o.dds, _mg.dds, n.dds. For example, textures files for USS Battleship Iowa are located in res/content/gameplay/ship/battleship/textures/ and files for German Destroyer Z39 would reside in res/content\gameplay\germany\ship\destroyer\textures. Keep up your love on your shipfu to make amazing mods!Ī ship texture files are stored in the /res/content/gameplay/ with a logical file structure. Modding is quite a timeconsuming and can be frustrating at time. Patience, Perseverance and Love (very important!) However, the software will incur licensing fees.Ĥ. The creative suite boast an all-rounded creation tool and UI optimized for. To open and edit dds file you will want to download a DDS plugin for GIMP. GIMP is a open source software counterpart to Photoshop. While the software is capable for simple edits, on more complex edits, one will quickly find the Paint.NET ‘s functionality on the rudimentary side, limiting the potential of what you can do. Image manipulation program (Paint.NET/ GIMP / Photoshop)Ī image manipulation software such as Paint.NET, GIMP and Photoshop is needed to edit. You can acquire the software and a guide here Ģ. You need it to extract relevant files from the WoWs Game Client. This guide serves as a exposition and introductory manual to the world of texture moddingĪ tool released by Wargaming. Texture modding allows you to modify the exterior appearances to your liking. Be sure to check out his works at the Visual Mod section on the forum!ĭo you want to put your anime waifu onto the side of the ship? Interested in adding hull numbers to your Cruiser? Wanna change the wooden deck to a metallic one? Image courtesy: a eminent modder from NA server who does a ton of anime-themed modding. (yes please I want to write number on my Daring's stern) Source: PunishedKAsual Royal Navy Destroyer Pennant Number
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